The Sniper and Heavy classes are good for this role, but Vanguards and Support troopers can help as well. Now, when the boss does show its weak spot (the face), feel free to start wailing away on it before it closes up again. Again, use the mines’ and quake’s AoE danger zones to funnel in those mobs and eliminate them before they become a threat. However, be forewarned that this will also cause the monster to spawn more Locusts. However, using explosives such as grenades, the Boomer’s Boomshot weapon, or the “Explosive Shot” skill from the Heavy class can make mincemeat of its spider legs.Īlternatively, you can wait a couple of turns for the Corpser to automatically open up its defenses when it’s casting its quake ability. This is the only part you can target at the start of the encounter, and it’ll take a lot of shots before it opens up. Apart from its attacks, this spider monstrosity also uses its thick, armored legs to cover its weak spot. Unlike the Brumak boss, the Corpser doesn’t actually roam around the map it just stays at a stationary position. Just focus on the most important targets like the Boomers whenever they’re around. That’s because both the Corpser’s quake and mines will damage and even kill them. You don’t need to shoot all of them one by one. Occasionally, you’ll get the deadly Grenadiers and Boomers. These are mostly Wretches and Hammerburst Drones. Locust mobs will also spawn from time to time either dropped by Reavers (common) or from E-Holes (rarer instance). There will be times when you need to get out of dodge of the quake but there are also mines nearby. Of course, it’s best not to end up triggering them. The Corpser will also periodically throw mines all over the map, and these will mostly land around your characters. However, as the boss fight progresses, you’ll eventually have three and then four of these: You should move away from these areas on your turn since the ground will get ripped apart, doing tremendous damage to anyone caught within its area of effect.Īt first, you’ll only see two danger zones. You’ll see red lines emanating from the boss all the way to the far end of the battlefield behind your squad’s position. This is the Corpser’s main attack which it casts at the end of its turn. Lastly, this fight has three phases tied to the boss’ health bar. He and Sid were the same class (Vanguard) but Gus was already had a higher level. Gabe, Sid, and Mikayla are required for this fight with the fourth slot available for anyone in your roster. Instead, you’ll just end up deploying your squad, watching a cutscene, and then starting the Corpser encounter afterward. Unlike the Brumak boss fight, you won’t need to go through an entire mission. Towards the end of Gears Tactics‘ Act 2 – Mission 8, you’ll end up facing the Corpser. Gears Tactics: Defeating the Corpser boss Note: For more information, check out our Gears Tactics guides and features hub. By now, you should have a roster with several characters who have unlocked important class skills and are equipped with decent items to boot. The Corpser is a gargantuan spider that’ll pose a challenge at the end of Gears Tactics‘ second act.
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